Name : Marcella Tanzil

Email: tanzil.10@osu.edu

Offices:

OSU : 413 Dreese Lab

CMU: 4228 Newell-Simon

Phone no : (614)316-3552

Please click on the icon below to send me an email:



Week ten (Aug 17th - Aug 23rd)


For this final week, I am pretty much tweaking the backflip guy for the next experiment. I also set up the blobs to have better background so that the viewers would have more cues with respect to the size of the blobs. We are not sure whether we will be using the second version of the blobs for the survey depending on the result of the results of the first survey. The backflip, however, would be used next after the first blob experiment.

Week nine (Aug 10th - Aug 16th)

We ( my teammate and I ) are preparing for our final presentation.

We are also assigned some tasks as follow:
1) run the current experiment.  They've applied for IRB approval
on that but as I think you saw in email that will take a bit
of time.  Did you both do the NIH test?  If so, you need to
get those certificates to the person who applied for the IRB
approval or it will get bounced.

2) run the same blob motion but now with the chair and palm
tree in the scene (both in the still and in the movies) and
see if that changes the response.  To do that, you need to
get the chair and palm tree in scale to each other.  We should
use "real" units (meters) and look up the size of a palm tree
and a chair of that style and really get this right, not just
eyeball it.   Google should get you that info quickly enough.
Maybe scatter a few palm trees of slightly different sizes
in the background (rotating them so that they don't all look
identical).  I think that the palm tree was much too short because
it was in the foreground and you wanted to be able to see the top
of it.

3) do the same thing but with some dramatic motion for an animated
person driven by mocap data.  I'm not sure that we ever converged
on what that motion might be.  I was hoping for a flip -- did you
get that motion cleaned up?  Failing that, I would try a broad
jump.  I want something with a long flight phase so that people
will have a better chance of seeing that the motion is scaled incorrectly.
If the character is always in contact with the ground (as in the
gorilla boy), it would be physically possible to be applying forces
that would make the character move faster (or slower) so it isn't
so clear that the motion is scaled incorrectly.

Hopefully, with these, we can see:
1) scaling correctly matters (hopefully supported by all three studies)
2) adding objects for scale makes it a stronger effect
3) it is a stronger effect for human motion than for non-humanoid
motion.

We were done with task one and starting on task two for this week. We also did our presentation on Tuesday ( Aug 16th). It went well.


Week seven and week eight (July 27th- Aug 9th)

July 27th - July 28th
We finished everything and make sure everything is okay with the blob movies. We also modified some of the stuff according to Sara (another faculty that collaborates with Prof. Hodgins). We want to make sure everything is good to go with the survey before we left for SIGGRAPH
July 29th - Aug 6th
I went to the SIGGRAPH 2005 Conference at Los Angeles Convention Center. I really enjoy it and would love to go there again next year.
It gives me a lot of new knowledge as well as ideas that I have never thought about it before.
The part that I enjoyed most from the SIGGRAPH is the fact that they have courses which was the most interesting part.

Week six (July 20th - July 26th)

We finalized and tweaked the blob movies so that they are presentable. We ended up with 9 blob movies as follow:

big size blob with slow motion (the right scale)
big size blob with the medium motion (wrong scale)
big size blob with the fast motion (wrong scale)

medium size blob with slow motion (wrong scale)
medium size blob with the medium motion (right scale)
medium size blob with the fast motion (wrong scale)

small size blob with slow motion (wrong scale)
small size blob with the medium motion (wrong scale)
small size blob with the fast motion (right scale)

We also created a survey for the blob movies and we will have quite a few people to participate in the survey.
 
Vasu ( my teammate) and I attended the meeting to discuss the design of the survey so that the survey would give the accurate results.

Week Five (July 13th - July 19th)

We finished up the the "Afraid" and "Confidence" movies to be sent to University of Virginia so that they can decide whether they want to go further with the research.

We rendered all the movies ( total there are around 5-6 of them) with each of them having different scale and speed. We did this so that it would give us more information of what would happen when we do not have the right scale of gravity with respect to the mass of the object/

Week Four (July 6th - July 12th)

This week, we started to make movies that are going to be used for the experiment to see whether different sizes and wrong motions (not scaled properly) would distort the original motions.

We tried it using different  models in order to demostrate this. We basically have blobs and also a human figure that has different kind of motions. These motions are gathered from the CMU motion capture database. In this case, we are using the gorilla motion and also afraid and confidence motions.

After we rendered all these samples into movies, we figure out that  the "Afraid" and "Confidence" motions did not show very significant difference between the different sizes of the body. Hence, we dont use these models any further.

Week Three (June 29th - July 5th)

In this week, Prof. Hodgins gave us few papers to read about the dot patterns on human motions etc. The titles are as follow:

Proffitt, D.R., Bertenthal, B.I., & Roberts, R.J., Jr. (1984). The role
of occlusion in reducing multistability in moving point light displays.
Perception & Psychophysics, 4, 315 323.

Bertamini, M. & Proffitt, D.R. (2000). Hierarchical motion organization
in random dot configurations. Journal of Experimental Psychology:         Human Perception and Performance, 26, 1371-1386.

Proffitt, D.R. & Bertenthal, B.I. (1988). Recovering connectivity from
moving point light displays. In W.N. Martin & J.K. Aggarwal (Eds.),
Motion understanding: Robot and human vision, Hingham MA: Kluwer.

I also have a chance to learn the process of motion capturing, starting from capturing the actor, cleaning up the data, converting the data into  maya binary file that has the same motions and render it to movies. I have some of my movies posted in my other website : http://www.cs.cmu.edu/~tanzil.

My teammate and I also did some research on occlusion because this technique is needed for making the dots more recoqnizable.

Week Two (June 22nd - June 28th)

We continued working on the third task. We wrote few different MEL scripts in order to do this. I'm familiar with MEL scripting, but not that much that I coulf figure out everything at once. I read some tutorials and also tried to figure out the syntaxes for different things.

I face a problem that the coordinates of the dots are not world coordinates, so when I used that coordinates to create new dots, it gave me problems. We ended up using the locators in every dots to be able to get the world coordinate of each dot. It worked.

Week One (June 14th - June 21st)

My teammate, Vasu and I were given a strter project by Prof. Jessica Hodgins. It's a project that deals with Maya Software, a software used for computer animation. We basically have 3 tasks that we have to do with the files that were already provided for us, which is basically dot patterns files from Motion Capture Lab.

The three tasks are as follows:
     - We have to change the background colors and delete ( hide) the walls and the floors so that all the dots can be seen clearly with just grey background.

     - We have to invert the figures 180 degrees so that it would be upside down.

     - The third one, which we spent quite a lot of time workin on this is to provide the scrambled motions of the dots in which they still have the similar trajectory motions. It means that The dot initial position would be randomized, for example : the dot that represented elbow earlier would have the initial position swapped with the head's dot, so the movement of the head would follows the elbow's trajectory and the elbow's movement would follow the head's trajectory.

For this week, we finished the first 2 tasks but not the last tasks even though we already started on it.